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workshop: Gamer's workshop

Single chip retro game console

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Single-chip 2D Retro Game Console

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Contents
Introduction
Abstract
Game Description
Hardware Description
Workshop Itinerary
Summary
Main Link
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Introduction:
Computer games of today are fascinating. But good old games, which we played 30 years ago, had a special kind of magic. They were limited by the rudimentary 2D animation, and as we know, limitations can be their own source of inspiration, especially versus the overwhelming surrounding of technology that we live in today.
This Do-It-Yourself project enables you to build your own single-chip retro game console and take it home with you.

Abstract:
Last year you learned about Arduino, which was based on Atmel's architecture, and this time we prepared something new for you. You will build a stand-alone game console with Microchip's PIC microcontroller, and we will show you how to solder, help you assemble the console and guarrantee that everybody will end up with a fully functional game console.
All visitor can buy the kit, which contains all the electronic components and mechanical parts, and build it in our workshop.

Game Description:
The classic game Jumping Jack is well known to all the computer enthusiasts which were playing around with the Spectrum computer in the 1980's. The hardware, which you will assemble here, is ready to play the game, without loading or booting up - all you have to do is to connect the console to any standard VGA monitor, and to connect the 5V power supply, or to your computer, via mini USB cable. If you want to have music and game sounds, you can also connect any standard PC speakers or headphones.
The full game description is at http://www.voja.rs/PROJECTS/GAME_HTM/6.JJ.htm

Hardware Description:
The kit contains all the components and mechanical parts, Including a high quality double-layer Printed Circuit Board, ready for soldering. All the components are "solder-thru" type (none of them are SMD), so the soldering will be easy even for beginners. The keys are mechanical, very robust and durable.
This console is stand-alone, so it needs no computer to work. If you supply it from your PC via USB cable, it takes only 5V for power supply, as this game does not use USB port signals.
You can see the schematic diagram and components placement at http://www.voja.rs/PROJECTS/GAME_HTM/2.%20Hardware.htm
Dimensions: 110×50×20 mm. Weight: 90 g.
Microcontroller used: PIC24EP512GP202 (16-bit MCU, 512K Program Memory, 48K Data Memory, 140 MHz, 70 MIPS)
VGA output: 800×600 mode, 760×480 used as 380×240 pixels
Power consumption: 77 mA @5V

Workshop Itinerary:
Participants will be instructed by Voja Antonic, and each of the following steps will be covered by conversation about schematics diagram, components functions and characteristics and soldering technique:
A short lesson about electronic components used in this project
A lesson about soldering, with some experimenting for beginners
Assembling the units
Testing the units and playing the game

Summary:
What: Retro game console with PIC microcontroller
When: 12:00 AM to 5:00 PM (or longer if we have something to work or talk about), every day across the event
Where: ???
Who: Any visitor which wants to build the game console
Kit cost: 35 € or same value in RSD
Kit contains: All electronic and mechanical components for the joystick unit (a total of 74 parts), excluding power supply, as it is available at every USB port. Cables are not included.
Max #: 50 participants
Instructor: Voja Antonic

Main Project Link:
http://www.voja.rs/PROJECTS/GAME_HTM/1_intro.htm

Info

Day: 2015-09-12
Start time: 13:45
Duration: 05:00
Room: Milankovic

Links:

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